DescrubifyHomeCalendarFAQSearchMemberlistUsergroupsRegisterLog in
Welcome to DSB!
YouTube

Here you will see our member's YT pages.  You'll see SSFIV:AE, SF3:OE & other games as well. Please rate, comment and subscribe.  :D

mincereth

SSFIV:AE

Crimson_Thirst

SSFIV:AE, SF3:OE

DGWeasel

SSFIV:AE

umataro42

SSFIV:AE

Smooth-XLR

SF3:OE

JB-FTW1

SF3:OE

September 2018
MonTueWedThuFriSatSun
     12
3456789
10111213141516
17181920212223
24252627282930
CalendarCalendar
Stay tuned y'all...
Mon Apr 16, 2012 10:44 pm by mrmajikbus45
I return in 2 weeks. I'm better than ever. Rested. Recovered completely now from my medical issues... See you soon.

Comments: 3

Share | 
 

 Akuma Matchup

Go down 
AuthorMessage
DGWeasel

avatar

PSN : DGWeasel
Posts : 560
Location : Elkhart, Indiana

PostSubject: Akuma Matchup   Thu Mar 18, 2010 3:18 pm

Hadouken:

-Should be neutral jumped, of FA'd.
-If your opponent is mid screen, and your cornered, feel free to J.Hk off a wall jump.
-Can be Ex.Sky High Claw'd, but it's usually better to save the meter.

Red Hadouken:

-Should normaly be jumped.
-Can Cr.Mp him out of startup at proper range.
-If your opponent is mid screen, and your cornered, feel free to J.Hk off a wall jump.
-Can be Ex.Sky High Claw'd, but it's usually better to save the meter.

Air Hadouken:

-Should be FA'd, jumped, or dashed under.
-If your opponent is mid screen, and your cornered, feel free to J.Hk off a wall jump.
-Can be Ex.Sky High Claw'd, but it's usually better to save the meter.

Shoryuken:

-Should block and punish
-Can be baited with a high wall dive, giving you room to come back behind for Izuna.
-Reaction 3K Backflip for wakeup game baiting.

Tatsu:

-Can Cr.Mp to keep distance.
-Can S.Hk.
-Can J.Hk.
-Can Scarlet Terror.

Teleport:

-Can Cr.Hk to sweep out of recovery.

Demon Flip:

-Can Scarlet Terror, sometimes trades with down kick & punch.
-Can S.Hk, sometimes trades with down kick & punch.
Back to top Go down
View user profile https://www.youtube.com/DGWeasel
DGWeasel

avatar

PSN : DGWeasel
Posts : 560
Location : Elkhart, Indiana

PostSubject: Re: Akuma Matchup   Thu Mar 18, 2010 3:19 pm

General Strategy:

A fun match if your opponent is fireball happy, keep them running and apply pressure with Ex.Sky High Claws, and wall dives. These Akumas usually have weak in-fighting, and this lets Vega keep his distance and continue his pressure game.

Rushdown Akumas are trickier to deal with. You need to keep a strong defense, and be mindful of cross overs. Be ready to tech gtabs as they come. Your main focus here is punishing jump ins, demon flips, and foolish out of reach normals. Cr.Mp-Rolling Crystal Flash is your pressure here.

Akuma has low health, so you don't have to be extra offensive overall, just make sure to block as many attacks as you can and punish accordingly.
Back to top Go down
View user profile https://www.youtube.com/DGWeasel
 
Akuma Matchup
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
 :: Gaming :: Super Street Fighter IV :: Character Specific Discussion :: Vega-
Jump to: