Quesadilla Bomb
Blanka can do either of the following on block:
- st.MP
- cr.HP
- Amazon River Run
- Rolling Attack
- Ultra 2
Rolling Attack
- st.LP...st.MP is better than st.LP for this at far distance
- Hab Dash Calamari if blocked (block standing)
- Reversal Hab Dash Calamari if hit (HP only and it the slide has to be done perfectly timed)
- HK Super will hit on block for HP ball only
- Ultra 1 will catch HP and MP ball
- Quesadilla Bomb beats it out cleanly
EX Backstep Roll (the normal one no one uses)
- LV3 focus seems to miss
- Focus then going for RSF will miss (stupid hitbox)
- Air throw, cr. HP beats it cleanly (watch out for the change in trajectory though)
- LK Guac early enough (it stuffs MK and HK and EX Guac will miss depending on the trajectory)
- Ultra on block (make sure he's already on his way down), do not Ultra while he's on the way, you'll whiff
- When pressuring him and he uses this to escape, OS cr.HP to beat it
Veritcal Roll
- can st.HK>HK Guac when he's on the way down if whiffed (he recovers fast so don't bother with RSF)
- Ultra 1 will catch him on hit or block - don't use reversal (EX will knock you down though if it hits)
- Ultra on the way down
- Reversal Hab Dash Calamari if blocked
Electric Thunder
- Slide
- B. Hab Dash Tortilla
- Ultra
- All of these are only from a distance, you can't beat it on block, it's +5 at the least so it's extremely safe
Super: Grand Shave Roll
This hits low on start up then high so block accordingly. Most people don't use this unless it's hit confirmed and his meter is best used for EX moves.
- Block, then walk up HK>HK Guac
U1: Lightning Cannonball
This hits low on start up then high so block accordingly.
- After blocking, walk up HK>HK Guac
- Ultra (make sure he's already coming down)
- When rolling on the ground, LK or MK Super
U2: Shout of Earth
This is an interesting Ultra. Blanka can use this from afar almost safely from full screen. There is almost nothing you can do without meter. There are a few options to do though if you do
- Jump forward after first bolt then Ultra on landing (Super if you're close enough)
- From jump in distance, you can j.HP him after the first bolt
- From a little further than jump distance, land in front after the first bolt and cr.MK
- It armor breaks, don't use EX Hab Dash
- (From Full Screen) You can't really jump from the wall and attack at him, his electricity lasts for a long time (the only time this will work is immediately after the first bolt of electricity, and you use instant Tostada, and it has to be done fast! Otherwise he's invincible). The only thing to do at this distance is jump up and block the second stream of electricity if you don't have Ultra stocked.
Fun Facts
- After Blanka does cr.HP, you can punish with reversal U1 on block and reversal U2 on hit or block