- lk slide under fireballs
- mk drill over fireballs
- yoga tower over fireballs
- punish with st.hp while recovering from fireball after any of the following evasions (be quick)
- punish with st.hp during startup of the fireball so right before the fireball comes out
- AA with b.mp if he is almost right above u. can be followed with yoga fire for more tricks but watch out for an ex shoryuken
- AA with b.hk if he is jumping from a bit farther away.
- evade a fireball quickly and try to throw a yoga fire (if he blocks he takes some chip. if he focuses, add more dmg with st.hp. if he neutral jump try to get him with st.hk or j.mp. if he forward jump, get him with b.hk or b.mp or j.mp or w/e. all these depend on the distance)
- if you can predict a fireball, do a instant air teleport combo. make sure you doing it early enough so you actually hit him while hes recovering or while hes doing the fireball